#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include <fcntl.h>
#include <string.h>
#include <stdlib.h>
#include "console_socket.h"
#include "ge.h"
#include "console.h"
#include "log.h"
Go to the source code of this file.
◆ console_socket_check()
static int console_socket_check |
( |
struct ge * |
ge, |
|
|
void * |
ctx |
|
) |
| |
|
static |
◆ console_socket_init()
static int console_socket_init |
( |
struct ge * |
ge, |
|
|
void * |
ctx |
|
) |
| |
|
static |
◆ console_socket_register()
int console_socket_register |
( |
struct ge * |
ge | ) |
|
◆ console_socket
Initial value:= {
}
static int console_socket_check(struct ge *ge, void *ctx)
static int console_socket_init(struct ge *ge, void *ctx)
Definition at line 40 of file console_socket.c.
◆ console_socket_fd
int console_socket_fd = -1 |
|
static |
◆ socket_path
const char socket_path[] = "/tmp/gemu.console" |
|
static |